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Apr 23, 2024
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DGA* 109: Introduction to Computer Games3 Credits An introduction to designing and producing games that examines the history of games, game theory in general, the use of various technologies to create games and an analysis of the use of games and simulations in recreation, learning and commerce. The course will allow students to put the theory into practice through the use of “middleware” programs that permit students to develop games without an extensive background in programming. Class: 6 hours per week. Prerequisites: None Offered: Spring
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