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Dec 11, 2024
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DGA* 275: 2D Game Level Design3 Credits This course will introduce students to designing and producing computer games in a two-dimensional environment. Students will learn general game theory and level design through analysis of existing games, how to navigate the interface and manipulate basic tools to create interactive levels in the editor of the game engine, and how to manipulate dynamic systems via basic scripting. Studio Course: 6 hours per week. Prerequisites: Offered: Fall
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