Apr 27, 2024  
2022-23 Catalog 
    
2022-23 Catalog
Add to Portfolio (opens a new window)

DGA* 272: Advanced 3D Concept

3 Credits
In this course students will use Industry Standard 3D visualization poly-modeling software to explore advance 3D modeling techniques for Organic Modeling, Hard Surface Modeling, UVW unwrapping of advanced and complex objects and Material construction and design.  Students will also explore high poly sculpting and 3D painting using a variety of software packages currently in use by professional studios in the Game Design industry, CGI effects, Visual FX and others.
Students will take the foundational material from DGA* 271 3D Modeling 1 and apply it across multiple project-based assignments.  Student will use techniques discussed in class to design, pre visualize, model, UVW unwrap, 3D sculpt or 3D paint complex 3D characters, environments and assets with an understanding of poly resource management, rendering engine limitations, real time rendering requirements in game engines and other professional workflow considerations.
Prerequisites: DGA* 271  
Offered: Fall, Spring



Add to Portfolio (opens a new window)