Mar 29, 2024  
2013-14 Catalog 
    
2013-14 Catalog [ARCHIVED CATALOG]

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DGA* 275: Game Level Design

3 Credits
This course is a comprehensive introduction to the design of multi-level games. Topics will include general game theory, analysis of existing games, development of game narratives and storytelling, modes of game distribution, and level design. The focus of the course is the development of increasingly complex games through the creation of levels of varying gameplay. The course will employ a “game engine” for project work that will allow students to concentrate on design issues with a minimal amount of programming experience.  Studio Course: 6 hours per week.
Prerequisites:    or permission of instructor.
Offered: Fall



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