May 14, 2024  
2021-22 Catalog 
    
2021-22 Catalog [ARCHIVED CATALOG]

Course Descriptions


Course offerings are subject to change.

The courses in this section are grouped by subjects that are listed alphabetically. Within each subject group, the courses are listed in numerical order, the lowest first and the highest last.

Courses with numbers 099 and below are noncredit courses. Courses with numbers in the 100-199 range are considered first-year courses. Courses numbered 200 or higher are considered second-year courses.

The semester in which a course is generally offered is indicated by the codes: Fa = Fall, O = Occasional, Sp = Spring and Su = Summer. Students and their advisors may use these designations in determining course selection for any particular semester.

Electives - Within an academic program, courses are either required or elective. Elective courses fall into broad subject areas of study in the liberal arts and sciences. These broad subject areas are the humanities, the natural sciences and the social sciences. Courses may also be business electives or may be undesignated.

General Education Requirements - In addition, all degree programs have specific general education requirements. General education requirements assure that students have exposure to a range of courses in specific areas of the curriculum. The general education requirements are grouped into six modes. The general education modes and courses can be found in the catalog here .

When choosing courses, it is important to choose the type of elective or general education mode specified within the program of study. Students should seek the advice of a academic counselor or faculty member when choosing courses.

A complete list of courses being offered is available online at http://my.commnet.edu. A list of current Continuing Education courses is available online as well. Course offerings are subject to change.

 

Criminal Justice

  
  • CJS* 126: Gangs and “Families”

    1 Credits
    (Formerly CJ 141)
    The course will provide the student with an overview of the psychology and sociology behind various gangs around the country. In depth coverage will be given to local gangs’ symbolism including their graffiti, styles, tattoo, patches and other markings. Additionally, this course will cover assorted proactive strategies for the police and the community in their attempt to control gang violence/crime.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 127: Identifying and Coping with Domestic Violence and Child Abuse

    1 Credits
    This course presents a multidisciplinary approach to the study of intimate partner violence and child abuse. At the conclusion of this course, students will have a basic knowledge of the dynamics and consequences of child abuse and intimate partner violence and the community, social service, criminal justice, and current policy responses.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 128: Survey of Drugs of Abuse

    1 Credits
    (Formerly CJ 143)
    The course will consist of an overview of drugs of abuse with regards to identification, effects on the body, mind and behavior. Class will include didactic presentation, video presentation discussion and interactive class presentations.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 129: Management Preservation of the Crime Scene

    1 Credits
    In this course students will gain a basic understanding and knowledge of crime scene investigation including the theory and history of crime scene investigation, responsibilities of a crime scene investigator, methods and techniques in the collection and preservation of evidence.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 130: Profiles of the Serial Offender

    1 Credits
    (Formerly CJ 151)
    This course introduces the student to the fundamental principles of violence in American society, namely the nature, existence and causation of violent crime, and the problems and procedures involved in the investigation and apprehension of violent criminals.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 131: Traumatic Incident Stress Management

    1 Credits
    (Formerly CJ 152)
    The focus of this seminar is the identification, origin and management of personal stress as it relates to public service fields. These sessions will draw upon the day-to-day life experiences and coping mechanisms of individuals working in law enforcement and other public service fields.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 132: Serial Sex Offenders

    1 Credits
    (Formerly CJ 153)
    This course will provide an in-depth look at the psychology, sociology and characteristics of the habitual sex offender. In-depth coverage will be given to the modus operandi of these offenders as well as a discussion concerning the profile of individuals who become their victims.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 133: Police Response to Tactical/Hostile Situations

    1 Credits
    This course will provide and overview of law enforcements role in response to a tactical/hostile situation. Areas covered will include initial response by patrol officers, function of tactical teams, hostage negotiators, and responsibilities of command personnel.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 134: Advanced Studies in Gangs & Cults

    1 Credits
    (Formerly CJ 156)
    The course will provide the student with an overview of the psychology and sociology behind various gangs around the country. In this advanced course the student will be exposed to West Coast gangs’ symbolism including their graffiti, styles, tattoo(s), patches and other markings. Additionally this course will cover assorted cult groups identified throughout the country and some of the proactive strategies police and family members use to extricate individuals caught up in cults.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 135: The Death Penalty

    1 Credits
    (Formerly CJ 160)
    This course will introduce students to the death penalty laws of the State of Connecticut, other states, and other countries. This will be accomplished through lecture, group discussion, reading material, video presentation and an expert guest lecturer. There will also be an in-depth discussion concerning present day death penalty cases.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 136: Crime, Criminals and the Media

    1 Credits
    (Formerly CJ 161)
    In this one credit course, the student will look at various aspects of the effect of the media in the criminal realm. This course will also explore the historical events that have led to the contemporary relationship that now exists between the police and the media.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 137: Test Preparation for Police Candidates

    1 Credits
    (Formerly CJ 162)
    The goals and objectives of this two-day program are to prepare the student to successfully pass the written and oral board phases of police testing. In addition the student will learn about orientation and the human resource component of law enforcement provisions.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 138: Shooting Reconstruction

    1 Credits
    Reconstruction of shooting incidents is a critical investigative area for all law enforcement agencies. This course will cover topics such as gunshot residue and distance determination, scene investigation and the search of physical evidence, determination of bullet trajectory, bloodsplatter patterns, DRUGFIRE, and glass examination. Hands-on techniques will be emphasized.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 144: Policing Techniques

    1 Credits
    (Formerly CJ 144)
    This course will help to identify the social science, theoretical and historical roots of community policing and will clarify the concept in both organizational and philosophical terms. Research relative to the successes and failures of community policing will be studied as well as various programs that fall under the community policing rubric.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 145: Interviewing and Interrogation

    1 Credits
    (Formerly CJ 157)
    This course will present the determination of when interviewing or interrogation should be used. The use of interviewing methods including the how, what and why of each will be discussed.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 148: Trace Evidence

    1 Credits
    This course will discuss through lecture and multimedia the subject of forensic trace evidence.  Trace evidence encompasses numerous topics such as; gunshot residue, fibers, hairs, glass, soil, paint and how these materials may play a vital role in criminal investigation.  The recognition, collection, identification, and instrumental analysis of trace evidence are critical to law enforcement personnel, forensic scientists and the legal community.  These areas will be discussed and explored through this class.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 157: Homeland Security and Domestic Preparedness

    1 Credits
    This course is designed to provide the students with the understanding and background in the field of terrorism and homeland security. Students will identify different terror organizations both domestic and international and focus on prevention of future terrorist incidents.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 160: Introduction to Emergency Management

    3 Credits
    This course is designed to provide the students with a comprehensive foundation on the background, components, and systems involved in the management of disasters and other emergencies that are handled by Emergency Managers, Police, Fire, and EMS.
    Prerequisites: CJS* 101  or CJS* 105 
    Offered: Occasionally
  
  • CJS* 171: Safety and Fire protection Management

    3 Credits
    (Formerly CJ 131)
    The management of safety and fire prevention services and accident prevention programs will be covered.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 201: Criminology

    3 Credits
    Introduces the fundamental principles of criminology; namely, the nature, existence and causation of crime, the problems and procedures involved in the administration of justice, and rehabilitative and corrective treatment. Class: Fall
    Prerequisites: CJS* 101  or SOC* 101  
  
  • CJS* 203: Juvenile Justice

    3 Credits
    Examines the social aspects of juvenile delinquency and the pressures that cause this behavior to emerge. The organization, functions and jurisdiction of the juvenile court system, as well as processing, detention, case disposition and juvenile delinquency statutes, are examined.
    Prerequisites: CJS* 101  or SOC* 101  
    Offered: Fall
  
  • CJS* 211: Criminal Law I

    3 Credits
    A study of the act(s) and mental state(s) which make up the elements of a crime. The analysis of these criminal elements will allow exploration into a wide spectrum of criminal law including felonies and misdemeanors. This course will enable students to recognize and correctly classify criminal actions as they happen every day in our society.
    Prerequisites: Completion of ENG* 101  with a C- or higher and completion of either CJS* 101  or POL* 120  
    Offered: Fall
  
  • CJS* 212: Criminal Law II

    3 Credits
    A study of the act(s) and mental state(s) which make up the elements of a crime. The analysis of these criminal elements will allow exploration into a wide spectrum of criminal law including felonies and misdemeanors. This is not a course specifically addressing Connecticut laws, although they will be discussed in comparison with other state and federal court decisions.
    Prerequisites: Successful completion of ENG* 101  with a C- or better and successful completion of CJS* 211  with a C- or better.
    Offered: Spring
  
  • CJS* 213: Evidence & Courtroom Procedure

    3 Credits
    The study of the major rules of evidence and the steps necessary to compile a comprehensive and complete courtroom record. Emphasis will be placed on the hearsay rule, confessions, and evidence obtained though search and seizure.
    Prerequisites: Successful completion of ENG* 101  with a grade of C- or better and successful completion of CJS* 101  or CJS* 105 .
    Offered: Spring
  
  • CJS* 215: Trial Research and Presentation

    3 Credits
    Provides in-depth involvement, academically as well as practically, in various aspects of courtroom experience. The rules of evidence are examined through the study of various legal problems. Ability to analyze facts and legal issues and to develop logical legal arguments is emphasized. Concentration is given to proper courtroom demeanor and advocacy skills.
    Prerequisites: CJS* 211 
    Offered: Fall
    Cross listed as: LGL*225
  
  • CJS* 216: Advanced Trial Techniques

    3 Credits
    Students in this advanced trial techniques and litigation class will further develop and perfect their skills in the presentation of a legal case in front of a courtroom (judge or jury). The student will learn to go beyond the basic aspects of the courtroom rules and procedures and will develop a theme of how a case should be presented differently at different times and in front of different audiences. This class is set forth to fine tune the litigation skills of the prospective law student in a legal debate atmosphere. Furthermore, this course will perfect the technique and ability of the student to research, analyze, and use legal case law and evidence to their fullest capacity in order to present the most effective and persuasive case possible in a court of law.
    Prerequisites: CJS* 215 
    Offered: Spring
  
  • CJS* 220: Criminal Investigation

    3 Credits
    This course will address the basic aspects of criminal investigation; present an overview of crimes and their elements; identify the major goals of a criminal investigation; and, discuss various investigative techniques and the criminal investigator’s relationship with individuals and other agencies. Instruction topics include: conduct at crime scenes; collection and preservation of evidence; interviews and interrogations; crime scene photography; crime scene sketching; and report writing. Students will also participate in the investigation and analysis of a mock crime scene.
    Prerequisites: Completion of or concurrent enrollment in ENG* 101  , and completion of CJS* 101  or  CJS* 105 
    Offered: Fall
  
  • CJS* 221: Arson Investigation

    3 Credits
    This course covers a wide range of topics in various disciplines and professions related to fire investigation. The nature and behavior of fire, ignition sources, fire related deaths and arson investigation will be explored. Other investigative topics such as fire modeling, courtroom testimony and report writing will be included.
    Prerequisites: CJS* 220 
    Offered: Occasionally
  
  • CJS* 222: Computer Investigation Techniques

    3 Credits
    This course will provide and overview of computer crime and law enforcement response. This course will discuss electronic evidence, the detection of computer crime, securing, seizing, and examining computer systems. Highly recommended that students have a working knowledge of computers.
    Prerequisites: None
    Offered: Occasionally
  
  • CJS* 225: Forensic Science I

    3 Credits
    This course involves the detailed discussion of types of physical evidence and the analytical processes that are utilized in a forensic science laboratory. In addition this course will enable students to study how forensic scientists along with law enforcement are able to obtain investigative leads in criminal cases. Some travel will be required.
    Prerequisites: CJS* 101  or CJS* 105 
    Offered: Fall
  
  • CJS* 226: Forensic Science II

    3 Credits
    This course will be devoted to advanced topics within the area of forensic science. Students will discuss advanced methods of crime scene reconstruction and conduct hands on applications of scientific techniques available to law enforcement personnel and forensic scientists. Some travel will be required.
    Prerequisites: CJS* 101  or CJS* 105  and successful completion of CJS* 225  with a C- or better.
    Offered: Spring
  
  • CJS* 227: Forensic Photography

    3 Credits
    Focuses on the practical application of photography to problems of investigation, court identification, proof identification, and court exhibits. Explores scientific areas of photography as related to crime scene and evidence applications and examines new uses of computer image enhancement. Techniques of locating and identifying evidence also included.
    Prerequisites: CJS* 101  or permission of instructor.
    Offered: Occasionally
  
  • CJS* 230: Security Management

    3 Credits
    (Formerly CJ 133)
    The principles of organization, management, budgeting, personnel, records and public relations of a security agency will be covered.
    Prerequisites: CJS* 104 
    Offered: Occasionally
  
  • CJS* 240: Correctional Administration

    3 Credits
    This course examines prison administration, including theories of leadership and management, institutional mission and strategic planning. Students will apply organizational concepts, leadership, and effective administrative approaches to the management of correctional facilities and offender populations. Emphasis will be placed on staff organization and functions, managing security and programs in prison.
    Prerequisites: CJS* 101  and successful completion of CJS* 102  with a C- or better.
    Offered: Occasionally
  
  • CJS* 243: Institutional Treatment of the Offender

    3 Credits
    This course will explore issues and policies in correctional counseling, counselor roles, work settings and challenges, offender classification and assessment, counseling processes, and therapeutic techniques. Emphasis will be on the placement, treatment, community release and successful reintegration of the offender. Students will learn how to successfully respond to an offender by taking their crimes and experiences into account, but also by looking at how the offenders view themselves.
    Prerequisites: CJS* 101 
    Offered: Occasionally
  
  • CJS* 244: Community-Based Corrections

    3 Credits
    (Formerly CJ 202)
    This course introduces students to historical, theoretical and judicial processes in the development of community correctional programs and how they compare with traditional forms of correctional intervention.  The emphasis will be on pre-trial diversion, halfway houses, probation, parole, drug, alcohol and self-help programs, recidivism, re-entry and the integration of evidence-based practices. 
    Prerequisites: CJS* 102  and ENG* 101  
    Offered: Spring
  
  • CJS* 250: Police Organization and Administration

    3 Credits
    This course introduces the student to the various aspects of police administration that include, but are not limited to, administrative functions, human resources, public relations, manager-subordinate relations, community interactions, and the theories that reflect management strategies.
    Prerequisites: CJS* 101  or CJS* 105 
    Offered: Spring
  
  • CJS* 255: Ethical Issues In Criminal Justice

    3 Credits
    This course is designed to provide students with an understanding of the necessity of high standards of ethical and moral behavior in our justice process. Comprehensive coverage is achieved through focus on law enforcement, legal practice, sentencing, corrections, research, crime control policy and philosophical issues.
    Prerequisites: Completion of or concurrent enrollment in ENG* 101 
    Offered: Occasionally
  
  • CJS* 259: Writing for Law Enforcement

    3 Credits
    This course emphasizes the practical aspects of gathering, organizing and preparing written reports and other documents applicable to the criminal justice field. Students will practice the processes and procedures for creating and completing successful writing in the criminal justice field, make use of the technologies commonly used for research and writing, and learn the conventions of evidence, format, usage and documentation in the field.
    Prerequisites: CJS* 101  or SOC* 101  
    Offered: Fall
  
  • CJS* 272: Social Psychology of Criminal Behavior

    3 Credits
    This course will focus on an understanding of the variation of the occurrence of criminal acts and, in particular, an understanding of individual difference in criminal activity and victimology. Topics for exploration include; the demographics of crimes (nationally), theories behind the perpetrators and various theories that may assist in profiling of offenders and their victims (these theories include the biological, psychological, and sociological perspective of what constitutes crime and the criminals).
    Prerequisites: PSY* 111  or SOC* 101  and CJS* 101 
    Offered: Occasionally
    Cross listed as: PSY* 217 
  
  • CJS* 289: Careers in Criminal Justice

    3 Credits
    This course is designed to provide students with an understanding of the various employment opportunities within the criminal justice field, as well as the requirements associated with obtaining different types of criminal justice employment. Topics covered include: how to complete a job search, resume writing, interview skills, ethical decision-making and stress management. Students will learn how to maximize their performances in written, physical agility, oral interview, and background investigations and will also be provided with an overview of the polygraph, psychological, and medical screening phases common to many criminal justice professions.  Students will complete mock interview exercises and will be exposed to current professions in the field through guest lectures and job shadow opportunities. 
    Prerequisites: CJS* 101  or CJS* 105  (or concurrently taking CJS* 101  or CJS* 105 )
    Offered: Fall,Spring
  
  • CJS* 293: CJ Cooperative Education/Work Experience

    3 Credits
    This course is an academic program that assists students with placement into work experiences that are related to criminal justice. Under the supervision of the college and the employer students work 150 hours in unpaid placements or 300 hours in paid placements to combine virtual classroom learning with work experience. In addition to the work placement, students are required to participate and complete all requirements of the virtual online classroom.
    Prerequisites: CJS* 101  and the consent of the program coordinator.
    Offered: Occasionally
  
  • CJS* 294: Contemporary Issues in Criminal Justice

    3 Credits
    Contemporary Issues in Criminal Justice is a dynamic course meant to help students think about alternative policing methods. There will be an emphasis on non-traditional practices, organizational methods and policies. Students will examine how to make police systems more effective and how to improve service to communities in a rapidly changing society.
    Prerequisites: None
    Offered: Occasionally

Deaf Studies

  
  • DFS* 111: Introduction to the Deaf Community

    3 Credits
    (Formerly DS 111)
    This introductory course examines various aspects of the deaf community. It addresses culture, controversies, activities and events in the deaf community. In addition, the course explores the hearing mechanism, hearing disorders and the role of audiological assessment in the deaf community.
    Prerequisites: None
    Offered: Fall,Spring

Dental Assistant

  
  • DAS* 123: Chairside Dental Assisting

    4 Credits
    This course provides instruction on development of the student as a dental health care professional as well as basic theory related to general and specialty dental procedures.  Students will learn the principles of four-handed dentistry and, during lab, develop chairside assisting skills.
    Prerequisites: Acceptance into the Dental Assistant Program
    Offered: Fall
  
  • DAS* 131: Oral Anatomy and Pathophysiology

    3 Credits
    This course combines basic oral anatomy with oral pathology. Students will learn the basic anatomy of  the oral cavity and the bones of head and face. Additionally, students will be introduced to oral pathology including developmental anomalies and pathological lesions.
    Prerequisites: Acceptance into the Dental Assistant Program
    Offered: Fall
  
  • DAS* 132: Dental Materials

    4 Credits
    This course will provide students with the knowledge and skills necessary to safely manipulate dental materials in the clinical and laboratory settings. Skills necessary for the manipulation of dental materials will be developed during lab sessions.
    Prerequisites: DAS* 123 , DAS* 131 , and DAS* 136  all with a “C” or better
    Offered: Spring
  
  • DAS* 133: Dental Radiography I

    4 Credits
    This course will prepare students for the Dental Assisting National Board Radiation Health and Safety Exam through exposure to the topics of radiation production, hazards and safety, radiation control factors, exposure and processing techniques, exposure and processing errors, and extraoral radiographs.  All exposure skills will be developed to the level of clinical competency during lab sessions. 
    Prerequisites: Completion of DAS* 123 , DAS* 131 , and DAS* 136  with a “C” or better
    Offered: Spring
  
  • DAS* 134: Oral Health Promotion

    1 Credits
    This course will provide students with the theory of preventive dentistry including preventive procedures, oral hygiene instruction, and nutrition as it relates to oral health.
    Prerequisites: DAS* 123 , DAS* 131 , and DAS* 136  with a “C” or better
    Offered: Spring
  
  • DAS* 135: Dental Practice Management

    2 Credits
    This course will introduce students to dental office front desk duties such as scheduling appointments, answering the telephone, accounts receivable/payable, processing dental insurance claims, records management and inventory control.
    Prerequisites: DAS* 132 , DAS* 133 , and DAS* 134  all with a “C” or better
    Offered: Summer
  
  • DAS* 136: Infection Control in Dentistry

    1 Credits
    This course will familiarize students with their role as a preventer of disease transmission in the clinical setting. Theory will involve diseases of concern in dentistry, modes of disease transmission, and prevention of disease transmission through personal protection, disinfection and sterilization. Focus will be on standards/ guidelines as established by OSHA, CDC, and the ADA. Application of infection control skills will take place during labs for Chairside Dental Assisting, Dental Materials, and Dental Radiography.
    Prerequisites: Acceptance into the Dental Assistant Program
    Offered: Fall
  
  • DAS* 143: Dental Radiography II

    2 Credits
    This course will prepare students for the Dental Assisting National Board Radiation Health and Safety Exam. Students will develop competencies in radiation exposure techniques using digital dental radiography in compliance with federal and state regulations.
    Prerequisites: Completion of DAS* 131  , DAS* 133   and DAS* 136   with grade of C or higher
    Offered: Spring
  
  • DAS* 200: Dental Assistant Clinical Practicum I

    2 Credits
    This clinical practicum allows the students to apply and improve upon the dental assisting skills learned in Chairside Dental Assisting, Dental Materials, and Dental Radiography.
    Prerequisites: DAS* 132 , DAS* 133 , and DAS* 134  all with a “C” or better
    Offered: Spring
  
  • DAS* 201: Dental Assistant Practicum II

    1 Credits
    This clinical practicum allows the students to apply and improve upon the dental assisting skills learned in Chairside Dental Assisting, Dental Materials, and Dental Radiography.
    Prerequisites: Completion of DAS* 132  , DAS* 133   and DAS* 134   with grade C or higher
    Offered: Summer

Digital Arts

  
  • DGA* 109: Introduction to Games

    3 Credits
    An introduction to the history of games, terminology, and principles of game design and development. Students will learn to analyze, design, prototype and document a variety of games.
    Prerequisites: Eligibility for ENG* 101  
    Offered: Fall, Spring
    Fulfills General Education - Knowledge of The Arts
  
  • DGA* 111: Introduction to Computer Graphics

    3 Credits
    (Formerly FA 210)
    This foundation course is an introduction to creating digital art using industry standard software and hardware tools. Students are introduced to image manipulation, vector design, and 3D visualization.
    Prerequisites: None
    Offered: Fall,Spring
    Fulfills General Education - Knowledge of The Arts
  
  • DGA* 113: Drawing for Animation & Games

    3 Credits
    This course will introduce students to basic drawing concepts, tools and techniques with a focus on drawing/drafting for animated characters and scenes for use in animated presentations and computer-based gaming. Techniques in line work, linear perspective, volumetric shading and color theory will combine with basic anatomy and caricature styles. The course will include traditional drawing and digital technology. Studio: 6 hours per week.
    Prerequisites: None
    Offered: Fall, Spring
  
  • DGA* 201: World Building

    3 Credits
    In this course, students will learn to create dynamic worlds with diverse populations, mythology, and characters for games and animation. Students will use a variety of techniques and processes to develop and design worlds for their concept. World building gives a rich and dynamic canvas on which to develop characters, obstacles, motivations, macro and micro issues, and conflicts and resolutions. Such practice allows for more robust and consistent worlds in which to set singular or serial events in linear and non-linear ways. Using visual and written content, students will develop characters and environments that are influenced by both created and existing cultural and historical content.
    Prerequisites: ENG* 101  
    Offered: Fall, Spring
  
  • DGA* 212: Advanced Computer Graphics

    3 Credits
    (Formerly FA 211)
    This course is a continuation of computer imaging skills developed in DGA* 111  but with an emphasis on creating and executing design projects on the computer. The course includes instruction in advanced software such as Adobe Illustrator and Adobe Photoshop as well as such topics as image scanning, memory management and color outputting. Studio: 6 hours per week.
    Prerequisites: DGA* 111 
    Offered: Fall,Spring
  
  • DGA* 220: Visual Storytelling & Sequential Art

    3 Credits
    This course explores visual narrative theories and techniques. Students become familiar with the discipline of sequential art and the various standard tools and techniques involved for composition, panel design and working with scripts to develop for film, games, comics, television and interactive design. Studio course:  6 hours per week.
    Prerequisites: DGA* 113  or ART* 111  
    Offered: Fall, Spring
  
  • DGA* 224: Digital Painting

    3 Credits
    This course will focus on the utilization of digital software and hardware to design and develop original creative illustrations for films, games, literature, and artistic expression. Students will learn lighting and form rendering, advanced color theory, various techniques in composition, and the design and development process for professional output and presentation.  Studio course:  6 hours per week.
    Prerequisites:  DGA* 113  or ART* 111  
    Offered: Fall, Spring
  
  • DGA* 240: Web Page Design: UX

    3 Credits
    (Formerly MM 245)
    This course will introduce students to the fundamentals of planning, designing, producing and posting web pages and sites for the Internet. Students will take the basics of HTML, Cascading Style Sheets (CSS) learned in the prerequisite and incorporate digital image creation skills and manipulation to create aesthetically pleasing sites. Emphasis will be on site design and management, aesthetics, page development and construction. The use of the User Experience (UX) design process for the planning and development of sites for mobile devices are also covered. Class: 6 hours per week.
    Prerequisites: CST* 150  
    Offered: Fall, Spring
  
  • DGA* 258: User Experience Design

    3 Credits
    This course will explore user needs in relation to designed interfaces.  Students will be introduced to the world of user-centered design.  Various usability aspects of interaction will be examined to give a broad overview of critical topics within cultural requirements of interfaces and interface design and content management systems. Students will collaborate to develop an interaction model using the foundations of usability and interaction within the context of social media. Studio course:  6 hours per week.
    Prerequisites: DGA* 111  
    Offered: Fall
  
  • DGA* 259: Interface Design

    3 Credits
    Students will develop an understanding of interaction design principles and how those principles are embodied in prototypes. The first half of the course will cover the history of interaction design, universal design principles, patterns, design constraints, metaphor, affordances, aesthetics that affect interaction, visual design considerations, human-computer dialog, and time-based design. Through lecture and hands on exercises, students will be introduced to the processes, technologies, and environment of mobile applications.  Students will learn a structured approach to creating interface designs. In this course, students will gain hands-on experience in creating prototypes for software and web sites using both paper prototyping techniques and software tools. This course focuses on mobile media and interactivity. Studio course:  6 hours per week.
    Prerequisites: DGA* 111  
    Offered: Spring
  
  • DGA* 263: Animation Foundation

    3 Credits
    This foundation course is an introduction to the classic 12 principles of animation focusing on traditional production techniques in a digital format. Students learn how to apply core animation principles through classic animation exercises. Principles of timing, arcs, silhouette, anticipation and follow through are manipulated to visually convey weight, force and emotion to bring otherwise inanimate objects to life. Studio course:  6 hours per week.
    Prerequisites: DGA* 113  with a C or better 
    Offered: Fall, Spring
  
  • DGA* 267: 2D Animation

    3 Credits
    (Formerly DGA 261)
    An introduction to 2D animation and 2D rigging techniques using digital tools. Techniques include key framing, timing, walk cycles, 2d animation rigs/skeletons, forward and inverse kinematics. These concepts will be taught using industry standard 2D software that will enable students to effectively create appealing objects, scenes and characters.
    Prerequisites: DGA* 263  
    Offered: Fall, Spring
  
  • DGA* 271: 3-D Computer Modeling

    3 Credits
    (Formerly MM 201)
    This course is an introduction to designing and developing three-dimensional objects in a virtual space. Students learn how to create polygonal 3D models using industry standard modeling tools as they explore the basics of materials, lighting, texture mapping and rendering. Class: 6 hours per week.
    Prerequisites: DGA* 113  with a C or better 
    Offered: Fall, Spring
  
  • DGA* 272: Advanced 3D Concept

    3 Credits
    In this course students will use Industry Standard 3D visualization poly-modeling software to explore advance 3D modeling techniques for Organic Modeling, Hard Surface Modeling, UVW unwrapping of advanced and complex objects and Material construction and design.  Students will also explore high poly sculpting and 3D painting using a variety of software packages currently in use by professional studios in the Game Design industry, CGI effects, Visual FX and others.
    Students will take the foundational material from DGA* 271 3D Modeling 1 and apply it across multiple project-based assignments.  Student will use techniques discussed in class to design, pre visualize, model, UVW unwrap, 3D sculpt or 3D paint complex 3D characters, environments and assets with an understanding of poly resource management, rendering engine limitations, real time rendering requirements in game engines and other professional workflow considerations.
    Prerequisites: DGA* 271  
    Offered: Fall, Spring
  
  • DGA* 273: 3D Materials, Textures & Lighting

    3 Credits
    This course is an introduction to various lighting setups, texturing techniques, and rendering.  Students will learn what types of lights to use in CG, how and when to use dramatic lighting and shadow for mood and atmosphere, and techniques to achieve realistic lighting. They will learn to create effective bump maps and normal maps to simulate surface detail on 3D objects. They will learn to use ambient occlusion, Final Gathering, raytracing for rendering using industry standard 3D applications. The content developed will be for utilization in films, games, and broadcast media. Studio course:  6 hours per week.
    Prerequisites: DGA* 111  
    Offered: Fall
  
  • DGA* 275: 2D Game Level Design

    3 Credits
    This course will introduce students to designing and producing computer games in a two-dimensional environment. Students will learn general game theory and level design through analysis of existing games, how to navigate the interface and manipulate basic tools to create interactive levels in the editor of the game engine, and how to manipulate dynamic systems via basic scripting. Studio Course: 6 hours per week.
    Prerequisites:    
    Offered: Fall
  
  • DGA* 276: 3D Animation and Rigging

    3 Credits
    An introduction to 3D animation and rigging techniques including key framing, curve editing, timing, squash and stretch, walk cycle, creating bone systems, constraints, skeletons, skinning, Forward Kinematics (FK), Inverse Kinematics (IK) and weight painting. Students will also learn to explore dynamics and particle systems. Students will learn and understand the connection between animation and rigging and specifically how rigging increases quality and productivity in animation production.  Studio course: 6 hours per week.
    Prerequisites: DGA* 263  
    Offered: Fall
  
  • DGA* 277: 3D Game Level Design

    3 Credits
    This course will introduce students to designing and producing computer games in a three-dimensional environment. The course will involve working with a 3D game engine and will include essential instruction in working in 3D virtual space, working with the game engine programming language, and producing games that are set in 3D space. Studio: 6 hours per week
    Prerequisites: DGA* 275   with a C or better
    Offered: Spring
  
  • DGA* 278: 3D Hard Surface Modeling

    3 Credits
    This course is a concentration of the design and development of man-made objects in an industry standard 3D application. Students will explore production techniques for developing non-organic objects such as weapons, vehicles, architecture for film, games, and architectural pre-visualization.  Advanced UVW Unwrapping and texture mapping for hard surface models will also be covered in this class. Studio course:  6 hours per week.
    Prerequisites: DGA* 271  
    Offered: Spring
  
  • DGA* 279: 3D Organic Surface Modeling

    3 Credits
    This course is a concentration of the design and development of organic objects in an industry standard 3D application. Students will explore production techniques for developing objects such as vegetation, animals, humans, and natural or unnatural creations for film and games.  Advanced techniques in UVW unwrapping for organic models, high poly sculpting techniques for fine detail work and texture painting will also be covered in this class. Studio course:  6 hours per week.
    Prerequisites: DGA* 271  
    Offered: Fall
  
  • DGA* 289: Motion Graphics & Effects

    3 Credits
    This course provides an introduction to creating visual effects for video and animated graphics. Using several production methods students will design and develop 2D and 3D graphics for use in interactive and time-based media such as television, film, game animation, interactive design and web design. Studio: 6 hours per week
    Prerequisites: COM* 166  or DGA* 111  
    Offered: Spring
  
  • DGA* 296: Game Studio Project

    3 Credits
    In this course students will work as part of a team to develop a semester long collaborative time based or interactive project from concept to development and then to completion.  Students will utilize skills from all previous courses in documentation, concept development, visual narrative design, animation (where applicable), game level design (where applicable), 3D asset development, project management, asset development, time management and communication skills.  Students will work in teams of at least two to develop and create this project over the course of the semester.
    Students will work independently, outside of the classroom setting and within the classroom workshop time to develop their project.  Students will report in on their progress through professional documentation and industry standard project management tools for game development and animation studios.  Students will plan out a schedule of deliverables and will meet throughout the semester with the instructor and each of the other teams to give critique on existing assets and the direction of future assets.  This course is designed to come near the end of the student’s program so that they have the necessary skills to fully avail themselves of the experience.
    Prerequisites: Instructor Permission Required
    Offered: Fall, Spring

Drug/Alcohol Recovery Counselor

  
  • DAR* 101: Public Health Issues Abuse and Addiction

    3 Credits
    This course is designed to introduce students to various topics and issues important to understanding addictions. These topics include: history of legislation and regulation, the brain and its relationship to addictions, self help and evidence-based approaches to recovery, the client-counselor relationship, levels of treatment approaches, current medication assisted therapies, assessment and treatment approaches, current medication assisted therapies, assessment and treatment planning, the continuum of care, family systems as they relate to addictions, cultural considerations, ethics and confidentiality, public health issues such as prevention, HIV/AIDS and other related diseases, and co-occurring (substance use & mental health) disorders. The student will also be introduced to the eight performance domains of an addiction counselor. Class: 3 hours per week.
    Prerequisites: Eligibility for ENG* 096  . DARC majors must pass this course with a C or better.
    Offered: Fall, Spring and sometimes Summer
  
  • DAR* 111: Addiction Counseling

    3 Credits
    (Formerly DARC 111)
    Provides an overview of the major historical counseling theories such as Psychoanalytic, Adlerian, Person Centered and Gestalt as well as more current and evidenced-based theories such as CBT, MET, Solution Focused and Brief therapies as they pertain to addiction counseling. This course will also examine various recovery theories/methods such as 12 step and medication assisted therapies. Students will be introduced to various counselor/counseling skill and techniques through classroom experience and explore culturally sensitive issues in the client/counselor relationship. Issues pertaining to substance use and mental health disorders (co-occurring disorders) will also be examined. Addiction counselor codes of ethics will also be reviewed.
    Prerequisites: Eligibility for ENG* 101 . DARC majors must pass this course with a “C” or better.
    Offered: Fall
  
  • DAR* 112: Group Counseling Theory and Techniques

    3 Credits
    This course will introduce the student to the concepts and theories of group counseling and will present an overview of the different modalities of group counseling, from psychoeducational groups to process groups. This course will also explore the use of group counseling as an effective modality for treating addictions and the implications for use in a multicultural environment. Students will have an opportunity to examine their own performance as a group leader and a group member through experiential groups. Ethics and confidentiality, as it pertains to groups, will be addressed. This course combines didactic and experiential learning situations.
    Prerequisites: Eligibility for ENG* 101 . DARC majors must pass this course with a “C” or better.
    Offered: Spring
  
  • DAR* 158: Biology of Addiction

    3 Credits
    Students will study the pharmacodynamics and pharmacokinetics of drugs and alcohol on various systems in the body including the brain. Students will get an understanding of the classification of drugs and will examine the short and long term consequences of alcohol and/or drug use, abuse and dependence on the brain and body. Students will also be introduced to the central nervous system and the process of neurotransmission and its role in addiction.
    Prerequisites: Eligibility for ENG* 101 . DARC majors must pass this course with a “C” or better.
    Offered: Spring
  
  • DAR* 213: Addiction Counseling II

    3 Credits
    This course builds on the fundamental theories of counseling learned in DAR* 111  and shows the relationship between theory and skills. This course will also examine the DSM and will discuss and explore co-occurring disorders. Students will develop their roles as entry level counselors and define the qualities, knowledge, and skills essential to become a competent, ethical, and culturally aware counselor and will research and develop a comprehensive clinical evaluation and treatment plan.
    Prerequisites: DAR* 111  and eligibility for ENG* 101 . DARC majors must pass this course with a “C” or better.
    Offered: Spring
  
  • DAR* 251: Counseling Internship I

    6 Credits
    This course provides students with the experience of spending 15 hours per week in a substance abuse treatment facility under the joint supervision of the DARC Program and an appropriately credentialed supervisor at the facility. Students will observe the treatment process from intake to discharge. Students will observe, practice, and develop increased competence, they will progress from active observers to co-counselors, and then to counselors. To enhance the field experience, students will also attend a weekly seminar/group supervision on campus. Students will be expected to reflect on their fieldwork, participate in clinical supervision as well as group interaction.
    Prerequisites: DAR* 101 , DAR* 111 , DAR* 112 DAR* 158 , DAR* 213  and HSE* 281  with a grade of C or better and eligibility for ENG* 101 . It is also recommended that students complete their other General Education course requirements prior to entering the internship. (This internship has a selective admission component and if accepted/approved for the internship the student will begin in the following semester.)
    Offered: Fall,Spring

Early Childhood Education

  
  • ECE* 101: Introduction to Early Childhood Education

    3 Credits
    (Formerly ED 111)
    This course is designed to acquaint students with the profession of early childhood education. Foundations of early childhood education, the content of the curriculum and significant aspects of child growth and development will be discussed.
    Prerequisites: Eligibility for ENG* 093 
    Offered: Fall, Spring
  
  • ECE* 103: Creative Experiences/Children

    3 Credits
    (Formerly ED 212)
    This course examines the role of music, movement, art, language and literacy, dramatic play, blocks, table toys, sand and water in the curriculum. The relationship of creative experiences to the total educational program of the young child is explored. Students create and present developmentally appropriate activities.
    Prerequisites: None
    Offered: Fall, Spring
  
  • ECE* 109: Science & Math for Children

    3 Credits
    (Formerly ED 237)
    This course will focus on the teacher’s role in supporting and expanding young children’s interests in math, science, nature and the environment. Students will share and explore ideas, materials and activities both indoors and outdoors. Topics will include the importance of sand and water play, fostering observation skills and encouraging trial and error experiences. Identifying quality math and science literature for young children will also be addressed.
    Prerequisites: ECE* 101 .
    Offered: Spring
  
  • ECE* 176: Nutrition, Health and Safety for Young Children

    3 Credits
    The relationship between health, safety and nutrition and child development will be examined.  Emphasis will be on the strategies needed to implement a safe, healthy and nutritionally sound program.  Community agencies and resources that benefit children and families will be explored.
    Prerequisites: None
    Offered: Fall
  
  • ECE* 214: Observation Assessment and Participant Seminar

    4 Credits
    (Formerly ED 117)
    This course will focus on the role of the learning environment and teacher/child interaction in the early childhood program. Students will visit programs and use observation forms to assess the quality of the early childhood experience for the young child. Six 4-hour observation visits are required. Class: 3 hours per week and the required program visits.
    Prerequisites: ECE* 101 .
    Offered: Fall, Spring
  
  • ECE* 222: Methods and Techniques in Early Childhood Education

    3 Credits
    (Formerly ED 211)
    This course studies the role of the teacher as she/he plans, implements, and evaluates a curriculum that focuses on the design of the learning environment; the interaction between teacher, child, and family; and the development of activities that foster children’s social, emotional, physical, and intellectual development.
    Prerequisites: None
    Offered: Fall, Spring
  
  • ECE* 231: Early Language and Literacy Development

    3 Credits
    (Formerly ED 123)
    This course is an introduction to the language and literacy development of children from birth through age eight. It explores ways that adults can promote growth in the areas of reading, writing, listening and speaking.
    Prerequisites: Eligibility for ENG* 101 .
    Offered: Fall, Spring
  
  • ECE* 295: Student Teaching Practicum

    6 Credits
    (Formerly ED 295)
    This course is designed to support students as they complete 225 hours of student teaching in a NAEYC accredited child development center. The purpose of this practicum is to enable students to put theory into practice as they apply what they have learned throughout their educational journey in an early childhood setting under the supervision of experienced professionals.
    Prerequisites: Completion of ECE* 214: Observation Assessment and Participant Seminar  and ECE* 222: Methods and Techniques in ECE  with grades of C- or higher, and permission of the instructor.
    Offered: Fall, Spring
  
  • ENG* 114: Children’s Literature

    3 Credits
    (Formerly ENG 118)
    This course offers an overview of children’s literature including its history, genres, and leading authors and illustrators. The selection and critical study of books for children, including folklore, poetry, fiction and nonfiction will be addressed. Issues related to children’s literature and literature extension activities will also be explored.
    Prerequisites: ENG* 101 .
    Offered: Spring,Summer

Earth Science

  
  • EAS* 102: Earth Science

    3 Credits
    (Formerly ERSC 110)
    This course is an introductory survey of selected topics in geology, oceanography, astronomy, and meteorology. Earthquakes, space probes, sea explorations, plate tectonics, volcanoes, climate change and severe weather are among the topics treated in depth.
    Prerequisites: Eligibility for ENG* 101 .
    Offered: Fall, Spring, Summer
    Fulfills General Education - Knowledge of Physical & Natural Sciences
  
  • EAS* 106: Natural Disasters

    3 Credits
    This course provides an introduction to the causes, occurrence and consequences of natural disasters. Students will analyze the physical causes as well as the distribution and frequency of disasters such as earthquakes, volcanoes, hurricanes, floods and extraterrestrial impacts. Case studies will include local and regional examples of historical and recent disasters. The course will focus on naturally-occurring disasters, but will also consider the role of human activities in both contributing to and mitigating natural disasters.
    Prerequisites: Eligibility for ENG* 101 .
    Offered: Fall, Spring
    Fulfills General Education - Knowledge of Physical & Natural Sciences

Economics

  
  • ECN* 101: Principles of Macroeconomics

    3 Credits
    (Formerly ECON 101)
    This course focuses on the structure and functioning of the national economy. Students will learn to apply basic elements of economic analysis to macroeconomic problems. Topics covered will include the determinants of supply and demand, fiscal and monetary policy, national income accounting and Gross Domestic Product, inflation, deflation, and unemployment, taxation, economic growth, and government regulation. Students will become acquainted with the major approaches to macroeconomic theory: classical, neo-classical, Keynesian, and monetarist.
    Prerequisites: Eligibility for ENG* 101 .
    Offered: Fall, Spring
    Fulfills General Education - Knowledge of Social Sciences
  
  • ECN* 102: Principles of Microeconomics

    3 Credits
    (Formerly ECON 102)
    Microeconomics focuses on how the free market system allocates scarce resources and serves to coordinate the activities of producers and consumers. This course will examine how firms and consumers make decisions under conditions of change and uncertainty.  Students will learn economic tools and methods used to analyze decision-making. Topics covered will include scarcity and trade-offs, supply and demand analysis, elasticity of demand and supply, opportunity costs, externalities and market failure, marginal analysis, the cost structure of firms, perfect competition, monopolistic competition, oligopoly, monopoly, and comparative advantage in international trade.
    Prerequisites: Eligibility for ENG* 101 .
    Offered: Fall, Spring, Summer
    Fulfills General Education - Knowledge of Social Sciences

Electrical Engineering Technology

  
  • EET* 108: AC/DC Circuit Analysis

    4 Credits
    (Formerly ELT 120)
    An introductory course in DC and AC circuit fundamentals with emphasis on circuit analysis, measurements, and test equipment operation. Topics include: DC/AC circuit principles, circuit analysis laws and theorems, components, test equipment fundamentals, circuit simulation software, and other related topics. Upon completion of the course, students will be able to interpret circuit schematics, design, construct, verify, and analyze DC/AC circuits and use electrical test equipment. Class: 3 hours per week. Laboratory: 2 hours per week.
    Prerequisites: Co-requisite MAT* 185  or MAT* 186 .
    Offered: Fall
  
  • EET* 252: Digital Electronics

    4 Credits
    (Formerly ELT 220)
    This course covers combinational and sequential logic circuits. Topics include: number systems, Boolean algebra, logic families, MSI and LSI circuits, AC/DC converters, and other related topics. Upon completion of the course, students will be able to construct, verify, and troubleshoot digital circuits using appropriate techniques and test equipment. Class: 3 hours per week. Laboratory: 2 hours per week.
    Prerequisites: MAT* 186  and CSC* 127  or CSC* 124  or EGR* 230  or CSC* 125
    Offered: Spring

Engineering Science (General)

  
  • EGR* 111: Introduction to Engineering

    3 Credits
    (Formerly ENGR 111)
    Students will be introduced to the fields of engineering through design and graphics and comprehensive engineering projects. Topics include: sketching, charts, graphs, forces, energy, electrical circuits, mechanisms, robotics, manufacturing technologies, and fundamentals of engineering economics.
    Prerequisites: Eligibility for MAT* 186  
    Offered: Fall, Spring
  
  • EGR* 112: Engineering Drawing Interpretations

    3 Credits
    (Formerly ENGR 101)
    An introduction to the interpretation of engineering drawings beginning with the basics of orthographic projection. Topics include: working drawings, lines, linear and angular dimensioning, sectional views, tolerances and allowances, thread representation, arrowless and tabular dimensioning, steel specifications, auxiliary views, point-to-point and datum dimensioning conforming to ANSI Y14.5M and ISO standards.
    Prerequisites: None
    Offered: Fall, Spring
  
  • EGR* 211: Engineering Statics

    3 Credits
    (Formerly ENGR 211)
    Students will be introduced to engineering mechanics via vector approach to static forces and their resolution.  Topics include: properties of force systems, free-body analysis, first and second moments of areas and mass, and static friction.  Applications to trusses, frames, beams and cables included.
    Prerequisites: MAT* 256  (which may be taken concurrently) and EGR* 111 .
    Offered: Fall, Spring
 

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