Nov 23, 2024  
2014-15 Catalog 
    
2014-15 Catalog [ARCHIVED CATALOG]

Computer Game Design, A.S.


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Program Design

The purpose of the Computer Game Design program is to provide students who are interested in a career in this industry comprehensive instruction in all aspects of computer game design, programming and production. The specific program objectives include:

  • To provide instruction in all production aspects of game design and production including animation, sound design, game level design, 3D modeling, and computer graphics.
  • To connect the media creation aspects of game design with the computer science programming necessary to produce functioning gameplay.     
  • To integrate creative thinking and technical skills in the development of original gaming concepts.
  • To offer an overview of the games industry including tracking industry trends, preparation of production proposals and budgets, and the development and responsibilities of production teams.

The program is structured to equip students with a sound foundation in technical skills, design concepts, aesthetics, terminology and vocabulary, and to provide an awareness of the application of creative and critical think­ing in the use of technical knowledge. A strong emphasis has been placed on the use of the computer as a production and compositing tool.

Learning Outcomes


 Upon successful completion of all program requirements, graduates of the Computer Game Design program will:

  • Meet educational standards for entry-level and advanced level employment in the area of game design and development.
  • Demonstrate an understanding of the production pipeline for game development (concept, storytelling, character development, level design, programming decisions, network distribution, etc.).
  • Integrate creative/artistic skills (drawing, animation, storytelling, level design, etc.) with the computer science programming skills necessary for the development of interactive media.
  • Demonstrate the software skills necessary for game development and for potential employment in the game development field.

In addition, the graduate will complete the comprehensive learning outcomes identified with the General Education Core.

Total Credits 66-68


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